Xtreme3D - 3D OpenGL-движок для Game Maker
13 примеров в архиве.
new in V2.0:
- Model/Scene loaders with lightmaps:
Blitz3D scene loader(with hierarchy) and special portal/zone culling functions. Cartography Shop map loader. Pulsar LM Tools lmts Loader
- DeleD dmf loader partially: no lightmaps, only triangles and quads supported
- function to load lightmap coordinates from a second (lightmapped) model
- function to split a freeform's internal meshes into single freeforms
- ODE Physics engine support
- Dynamic Quadtree and Octree for visibility culling and collision checking
- static and dynamic cubemaps
- Render to texture
- loading resources from compressed pak archives
- Bump-/Normalmapping Shader
- Celshader
- HiddenlineShader
- Multimaterialshader
- Multitexturing
- Texture format selection
- Texture Compression selection
- Texture Filtering Quality selection
- DDS(DXT1, DXT3, DXT5) texture support
- Actor bone manipulation functions
- multiple viewers and material libraries useable
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